VRR is coming to PS5! Sony will begin rolling out support for the Variable Refresh Rate (VRR) feature for the PS5 via an update released this week, the company announced Monday.
PS5 VRR Support:
“On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output,” Sony’s Hideaki Nishino said in a blog post. “This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing.” The feature will be available globally.
VRR Supported Games:
The PS5 versions of a handful of games will get VRR support “in the coming weeks,” according to Nishino’s blog:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- Destiny 2
- Devil May Cry 5 Special Edition
- Dirt 5
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard
These are just a few of the PS5 titles receiving VRR. Please stay tuned to their channels for updates as you’ll have the best experience with VRR once their game patches are live.
Insomniac’s James Stevenson said that patches will roll out “very” soon for its games.
VRR will arrive globally through a PS5 console update over the next few days (make sure you are connected to the internet to receive the update). Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen and Video” in system settings.
Sony will also let you apply VRR to games that don’t support it. However, Nishino warns that “results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes).”
For more details on VRR settings, check out this page.
With the addition of VRR support, Sony finally catches up to Microsoft’s Xbox Series X / S, which are both capable of the feature. Sony said in March that the feature would be available soon.
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